Mobile gaming has taken the world by storm, with millions of players engaging in a vast array of games across various genres. Reports suggest that mobile games’ revenues in 2023 will easily surpass 100 billion dollars, keeping a huge lead over game consoles and PCs. This shows that the industry presents incredible opportunities for game developers and publishers to not only create engaging content but also to expand their user bases. One crucial aspect of this expansion is scaling your user acquisition (UA) campaign effectively.
When scaling your mobile game user acquisition campaign, one of the most crucial decisions to be made is selecting the right User Acquisition partners. Demand-Side Platforms (DSPs) are a popular choice in the mobile gaming industry, and for good reason.
At the very beginning of a user acquisition campaign, it is essential to define clear goals and the Key Performance Indicators (KPIs) to look at. This passage is not to be overlooked, as it will be critical for measuring the success of your campaign.
It is essential to collaborate and share data with UA partners for a successful campaign, as transparency and open communication enable your partners to optimize the UA campaign towards ROI effectively. Sharing data about ROI or providing access to your internal Business Intelligence (BI) systems can be highly beneficial.
The choice of targets based on geolocation and operating systems for user acquisition in advertising depends on specific business goals, target audience, and budget. As a matter of fact, the choice mostly comes down to money, since every target has a specific cost, due to a series of factors.
Cost Per Install (CPI) is a common pricing model in user acquisition campaigns. However, static CPIs may not be suitable when scaling your campaign, as the cost of acquiring users can fluctuate. Adopting dynamic CPIs can help developers manage their budgets more effectively.
Creatives are the visual and interactive elements that lure users to install your game. There are several different types of creatives, and all of them are very much used, each of them with its own area of suitability.
A very interesting tool that can be potentially used in user acquisition is SKOverlay, a small click-to-install banner that appears at the bottom of other ads. This tool is provided directly by Apple and allows for further personalization of the click-to-install banner when using SKAdNetwork.
Scaling a mobile game user acquisition campaign is an ongoing process and it is essential to monitor and optimize continuously to ensure that a campaign remains efficient and cost-effective.
Scaling a mobile game’s user acquisition campaign requires careful planning, data-driven decision-making, and collaboration with the right partners.