In today’s rapidly growing global mobile gaming market, casual and puzzle games have shown their unique appeal and significant commercial potential. Casual games, with their simple mechanics and accessibility, attract a wide range of gamers. Meanwhile, puzzle games, known for their challenging puzzles and brain-training elements, have become popular among fans of intellectual games.
Percentage of advertising by game genre in Q1 2024
Source: SocialPeta
Furthermore, many mid-to-hardcore products have shifted their gameplay positioning and acquisition strategies towards the casual market to comply with increasingly stringent privacy policies in app stores.
Advertising trends in global mobile games
Source: SocialPeta
Although the average intensity of advertising has slowed, advertisers’ pursuit of new and innovative creative ideas remains strong. In Q1 2024, over 63,000 mobile game advertisers released new creatives, accounting for 84.2% of the total.
Quarterly trends of new creatives for global mobile games
Source: SocialPeta
The primary marketing battleground remains in Europe and America.
Casual and puzzle games in Q4 2024
Source: SocialPeta
Climbing to the top of the US charts is Supersonic’s “Build A Queen”.
“Build A Queen” analysis
Source: SocialPeta
The success of the game can first be attributed to its unique creativity. It combines parkour, puzzle-solving, and simulation elements, offering players a stimulating and challenging experience. In acquisition efforts, it identifies commonalities in parkour games and emphasizes visual variation in creatives, significantly enhancing marketability.